Most webpages on the internet have every or most elements styled as boxes in a square, or in a rectangular shape with sharp 90º edges, or rounded a little with the CSS border-radius property. This won’t create your web site design stick out from the group! It will be looking very ordinary even if some sorts are utilized by you of gradients and different color palettes.
So what is clip-path property and what does it do? Ellipse(): clip-path: ellipse(180px 80px at 50% 50%); Its ideals are the identical to the group, the only difference though is that it requires two values before the at keyword representing its width and elevation respectively. Some websites are employing this cool new property which made the look stand out from the standardly generated web pages, it is easy to use and will not require any extravagant software to premake it like SVG backgrounds for example. The first website is my personal profile where I implemented the clip-path property in a few parts onto it like the hero section to achieve an appealing design.
The second is a music website where they made the performers pictures have different designs to make them stand out of all of those other content which gave a very beautiful result. Although this property is very cool, it is not backed by all browsers. By enough time this post was written the only internet browser assisting it 100% is Firefox 54 or more for computer and Firefox 67 and up for Android mobiles.
Other major web browsers like Chrome and Safari have incomplete support for it, therefore you might like to use the suffix -webkit- when working with this property just to avoid the headaches. The clip-path property is one of my favorites in CSS3 and it can be used to achieve some very nice animation results and cool shapes. I used it a lot on my personal website and on some other websites that I made and I think the design was very attractive. However, this property has to be used with extreme caution and will have the -webkit- prefix with it since it isn’t fully backed by all major web browsers.
Up before recent upgrade, our priorities have been to increase the upgrade process and also fix the clouds. We did both, and words can’t describe how happy we are with Operation Blue Skies. There are probably some incremental improvements we could apply to the system but overall we feel it’s been a major success, albeit a couple of years later than players would’ve hoped.
So with those two major road blocks taken care of, what exactly are we concentrating on? New content – That is a generating push on the team always. What new cool stuff can we release that could enhance the game. We never do content merely to release new content. To paraphrase Marie Kondo, when we do new content it must spark joy in us and the players. It’s gotta be fun, it’s gotta be different, and it’s really gotta make sense. And while those recommendations may appear common sensical, seated for those team design meetings are some of funnest (and funniest) meetings we have.
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Better Clan experience – This is something we’ve always experienced our attention on for days gone by couple years. You can come up with a set of things we’d like to do to enhance the Clan experience, but coming up with a project anticipate implementing them is quite different.
But, we are looking at a huge amount of QoL improvements with this front. Single player content – While it isn’t high on the priority list, we wish to add some cool one player/PVE content in the foreseeable future. What form that’ll take is still up in the air as we’ve thousands of really cool ideas we want to put into the game.